AI Insights · Timothy · October 2021
Top 5 Cooking Games on Android in Oman Q3 2021
Explore the performance of the top 5 cooking games on Android in Oman during Q3 2021, including weekly downloads, revenue, and active user trends.
During the third quarter of 2021, the top 5 cooking games on the Android platform in Oman showcased varied performance metrics in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides key insights into the trends for these popular games.
Blend It 3D experienced fluctuations in its weekly downloads, starting with 2.6K in late June, peaking at 3.5K in early September, and ending the quarter with a downward trend at 919. The app’s weekly active users followed a similar pattern, beginning at 4.2K, peaking at 5.6K, and then decreasing to 2.1K by the end of September.
Good Pizza, Great Pizza saw a significant increase in weekly downloads from 557 in late June to a peak of 2.9K by late July, before settling at 1.2K by the end of September. The weekly active users mirrored this trend, rising from 1.7K to a high of 8.4K in late July, and then declining to 3.7K by the end of the quarter. The app generated minimal revenue, with only two weeks showing a slight revenue of $4 and $2 in early August.
Sushi Roll 3D - Cooking ASMR had a steady increase in weekly downloads, starting at 2.1K in late June, reaching a peak of 3.8K in mid-September, and ending the quarter at 2.3K. The weekly active users showed a similar upward trend, starting at 5.3K, peaking at 8.2K in mid-September, and ending at 6.3K. The revenue was minimal, with only $10 recorded in late June and $2 in early July.
Toca Boca Jr maintained relatively stable weekly downloads throughout the quarter, ranging from 1.9K in late June to a low of 805 in mid-September. The weekly active users exhibited a gradual decline from 10.8K in late June to 7.3K by the end of September.
Cooking Fever: Restaurant Game saw a decrease in weekly downloads from 2.5K in late June to 741 by the end of September. The weekly active users also showed a decline, starting at 20.4K and decreasing to 15.6K by the end of the quarter. The app generated modest weekly revenue, peaking at $30 in mid-August.
For more detailed insights and trends on these cooking games, visit Sensor Tower.